I attended a workshop about interactive storytelling with the program Twine and I wanna share some of my takeaways.
This is an example of a storyline.
The workshop started with a video that explained the basic tools followed by time for each person to start creating their own stories. Every 15 min. you would then be matched up with another participant to try their game, give feedback and resume again to your own story. I think the idea of the setup was great. Unfortunately the workshop encountered many technical issues which resulted in I never got to try another participant’s game. Nevertheless I still learned the basics of the program and had some takeaways.
- It is an easy program to get started with and uses very simple coding tools. I got a good idea of the program and fast I learned to use very simple tools and started creating a story. It can both be used as a program to do a fast mockup of an idea to an interactive game and can also be created with many different focuses both ethical dilemmas, informative questions etc. I could see myself using it both to create content for teaching students, but also for students themselves to create stories.
- I started creating my story without any specific idea, but I was surprised how the program sparked creativity and how fast it was to create a story by very simple means.
- Besides the setup did not work because of technical issuesI found the format interesting. To be online and get partnered up with somebody, give them feedback but actually never “meeting” them seemed to work for other people in the workshop.
Beside creating my own story I have afterwards also explored the many different interactive stories created by other users. If you want to explore yourself is there here a list of games made with Twine: https://itch.io/games/made-with-twine